Pixel Gate Podcast: Episode 2



Here’s another episode of my gaming podcast “Pixel Gate” which is essentially the gaming podcast for my soon to be gaming website called “Pixel Gate” that I’ll be starting up with Sean, and Rich whom are my co-hosts on this podcast.

This episode we talk about Pokemon X & Y, Wind Waker HD, more next gen crap, Steam Machine, and much much more. Enjoy the podcast! Feel free to send mailbag questions to rossjustin00@gmail.com or tweet @EEManio on Twitter.

Download URL: [Click Here]


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Alas Mortis Updates – October 14th, 2013

Hey guys, welcome to another news update for Alas Mortis. For this update I’ll mainly talk more about the game, and what you’ll be able to expect when the game releases for FREE. Yes, I’m still planning on releasing Alas Mortis completely free to play when it’s ready for early access stages, and then see if there would be any interest in Skin-Packs people could buy for a very, small price. Nothing more than $1.


Here we have Cerebrum, one of the weapons that the Demon will be using in-game. The skull is mainly going to be used in the Possession game-mode which I’ll explain in a tiny bit. Cerebrum is a skull, wreathed in green flames and can be used in the traditional “survival” mode which will be the core mode, and will come with the early access. The Demon player can throw this skull at his enemies and engulf them in flames, which will kill them momentarily. However, if an engulfed player bumps into another player, they will catch fire too and would have a chance of causing a chain-reaction which could be fairly…bad. The skull however could only be used once per-round, and after it’s initial use it would be gone from the rest of the match.

Possession Mode will also utilize the skull, but in a different way. Instead of igniting the human players, the skull will instead possess one human player, and turn them into “The Possessed” which is essentially a human being controlled by the entity trapped within the skull. The skull will then have a cool-down until the Possessed either dies, or “exorcizes” themselves. Once possessed the player has 30 seconds to kill one of the human players, or they’ll die. If a Possessed kills a normal human player, they’ll essentially exorcize themselves and be free to live again, and survive against the Demon. Either way, someone dies if the skull hits someone. However, this mode is heavily subject to change at this point. We’ll see what happens when this mode is available for testing, and how the community/player-base react to it.


Here’s one of the playable human characters, Evan Roycz. Evan is a tad-psychotic, and had committed an atrocious deed in the past, that he was never convicted of and that’s why the Demon is hunting him down. This then explains why the Demon is hunting down this group of people. They’ve all committed something that is perceived as “sin” and the Demon is essentially killing them, and taking their souls to Hell. You may be wondering why he’s dressed in a rabbit costume, and that’s for a variety of reasons. The first being he’s kind of an “homage” to Robbie The Rabbit in Silent Hill, and the other being his job is to dress up like the “Easter Bunny” for birthday parties. Evan is quite possibly my favorite character of this game, and I can’t wait to see how people feel about him when the game launches, and hopefully he makes them uncomfortable. I even have a voice-actor lined up already that I’m really excited to share with you all when the time comes.

There will be a variety of playable characters at the get-go and I’d like to introduce more via Skin-Packs. Similar to what Killing Floor does with the new characters they release.

Even though this is a small update, I still hope people are interested in the game, and will continue to follow the development of this project. If you’d like to help out with the game please PM Manio31 here on IndieDB. Thank you!

The IndieDB Page – [Click Here]

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Pokemon Snap 2: Needs To Be Made & These Are My Ideas

I really want this game to get a sequel. Like, come on.

Pokemon Snap was one of my favorite games on the Nintendo 64, and one of the first games I got for the system. I loved taking pictures of some of my favorite Pokemon, and finding out the little secrets in the game to get some really special pictures, and even force some Pokemon to evolve. It was a really cool idea and I feel like it could benefit from a sequel coming to WiiU, or 3DS. Honestly, I’d rather Nintendo push out another one of these than the numerous Mario games we get that are essentially the same, why not bring back Pokemon Snap?

I’m writing this because Nintendo revealed that Pikachu would be getting it’s own game again, and it desperately made me want to see Pokemon Snap come back. So, here’s what I’d like to see Pokemon Snap 2 do if it ever gets made, and released on WiiU/3Ds.

1. Built in 3DS camera

The 3DS has a built in camera, and I believe the WiiU gamepad has a camera as well, which means you could add an extra layer of interactivity into the game. Snap photos in real life as some kind of mini-game or something with the chance of a random Pokemon appearing in the photo. This could be like some extra collection mini-game to see if you can get all the Pokemon as pictures, of course there would have to be a limit due to memory storage but I think it could be a neat little idea, and heck I’d use that feature all the damn time.

2. Nintendo Wi-Fi Connection

I feel like a Wi-Fi multiplayer component to the game would also work really well. A competitive mode where both players must compete to take the best pictures before the end of the level. The player with the highest score at the end of the level wins. I feel like that would be fun, and add a little replay value and give players a reason to go through levels again with someone else, instead of doing it alone. Could work out really well.

3. Street Pass for Nintendo 3DS

Street Pass could also play a fun part in the game for the Nintendo 3DS version. Everytime you street pass it compares photos with that person to see who the better photographer is, and then each person would unlock a random, new Pokemon in their game to snap a photo of. Just like the core Pokemon series you’d have to interact with others to get certain Pokemon. For example, Tim passes with Laura and we find out that Tim is the better photographer. From streetpassing, Tim unlocked the chance to find Geodude in his game, where as Laura has the chance of now finding Cyndaquil. Could work, could be fun, and it would give me one heck of a reason to Street Pass.

4. Motion Controls

I can’t stand motion control in most video games but I feel like Pokemon Snap could really benefit from that, if it’s done correctly. The WiiU gamepad would serve as the camera in-game. So, move the WiiU gamepad around to move the characters camera around on the screen. Of course, this could bother most people, but I feel if any game could do motion controls right, and actually suit the content of the game it would be Pokemon Snap.

5. Character customization

We’re finally getting character customization in a Pokemon game, but could Pokemon Snap benefit from this as well? It could. I didn’t like the protagonist from the original Pokemon Snap as I found him annoying, and unlikable in the anime so if Pokemon Snap 2 ever came around I’d like the chance to make my own persona instead of a premade character just for the game. Make an avatar, and that’s what other players will see via Street Pass, and the competitive multiplayer mode. It could work, and I do love me some character customizing. Let everyone put their own imprint onto the game.

What would you guys like to see in a new Pokemon Snap game, and what do you think of my ideas? Or, do you think Nintendo should just keep Pokemon Snap and focus on new ideas with the Pokemon franchise?


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Opinion Piece: The Worst Games I Have Ever Played Of This Generation – Part 3

Part 3, because I hate myself and have nothing better to do.

I’ve decided to do a third part of this article to list more games. I feel like I should of done one big article including all of the games I’ve disliked from this generation but I feel like that would take forever. So, here’s 5 more from the current gen that I haven’t exactly enjoyed. This will probably be the last list. Again, these are games that I have played, so there will probably be some steamy piles of crap not on here simply because I haven’t played them.

Orion Dino Beatdown; Could of been a revolutionary game about dinosaurs, but was just all over the place & broken.

Orion Dino Beatdown, now rebranded as Orion Dino Horde. When Beatdown first launched it was a horribly, broken mess. The game had numerous crashing issues, the dinosaur AI was horrible, the difficulty wasn’t balanced and would ramp up out of nowhere and made this game nearly impossible to play. A lot of the concepts seemed like they’d be really cool, and work really well but the end product just fell really flat, and this game just wasn’t fun at all.

Blacksite Area 51; This is one alien invasion that isn’t exciting.

One of my first games I owned on Xbox 360, yes I got my 360 a little late and this was one of the games I bought with it. I was a fan of the original Area 51 game and figured this game would be essentially the same thing, and bring me the same amount of joy I had with Area 51. That didn’t happen. The game was labeled as a “science-horror” game but to me I didn’t feel any moments of horror at all romping through Blacksite. Nothing really captured me, and I left extremely underwhelmed and thoroughly unimpressed by this game.The characters were also severely unlikable, and the gunplay didn’t feel too good. Multiplayer was also quite the snore when I could find a match. This game is probably cheap as hell now if you’re curious, otherwise I’d say look the other way. It feels like a poorly done Resistance, and you’d just be better off playing Resistance on the PS3.

Resident Evil Operation Raccoon City; The worst Resident Evil game I have ever played. It even topples Resident Evil 6.

Operation Raccoon City, the third-person, tactical Resident Evil game that I don’t think anybody really enjoyed, but if you did I’d love to know why. It’s a shame that 2012 graced us with two titles that crapped on the Resident Evil franchise but Operation is by far the worst offender of the two. As you can probably guess the game is set during the events of Raccoon City and we’re fighting zombies, and various Umbrella experiments again which is my main reason for checking the game out, plus I thought it looked neat. The story didn’t make much sense, this new crop of characters were incredibly bland, and unlikable and frankly this game isn’t fun. The campaign isn’t interesting, or exciting to play through and there’s various moments that are just plain frustrating. The multiplayer doesn’t even need to be mentioned because it’s just forgettable at best.

Dark Void; Clunky, poor visuals, and all around stale.

Dark Void is an interesting game to look at, but when actually playing the game its true colors shine. What we get is a game that feels weird to play mixing third-person shooter combat with an odd platforming element using a jetpack that just feels off. It doesn’t feel good to jump from cover, to cover using the jetpack (usually done when scaling a cliffside) and I’d often miss my mark and get shot to pieces, or fall to my death. The combat also feels extremely lazy with not much thought put into it, and the enemies take a TON of damage which then reduces the enjoyment of the game to pretty much nothing. I was craving to finish the mission I was on so I’d be one step closer to the end.

Hunter’s Trophy 2 America; A hunting game that feels more like a chore, and doesn’t actually feel like a hunting game.

An Xbox 360 Arcade title this game was by far the worst game I have ever downloaded onto my console. The game feels like it should be one of those generic hunting games you can find anywhere, and win out of a cereal box. It controls extremely poorly, and there’s little hunting to the actual core game. Instead, it’s more of a tracking game and once you finish the tracking minigame you have a few seconds to shoot the prey before it runs off for good. I prefer my hunting games to have me actually explore my environments, and hunt using my skills, and actually require me to think. Not play some extremely linear experience that has 0% fun value, and isn’t worth the money spent to try this game out. However, there’s easy achievements if you’re one of those people. Seriously though. It might not even be worth the time you waste.


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Opinion Piece: The Worst Games I Have Ever Played Of This Generation – Part 2

Part Two, cause there’s a lot of wank to cover.

Figured I’d do a second part since I have a few more games to add to this list. As mentioned in part one, I’m positive some of you will disagree and that’s cool. I’d still love to hear what you guys think were some of the worst games we saw this generation. Let’s make a fun discussion, but without further ado, onto the games with my buddy Simon Cowell helping me out.


Too Human; I was so pumped for this game, and ended up returning it the next day.

I was really excited for Too Human, and was looking up reviews of the game before dipping. Found a few positive reviews and decided to go out and buy the game full price. Big mistake. I brought the game home, threw it into my Xbox and loaded it up. For the first hour or so I was really enjoying the game, and having fun but soon enough flaws began poking out from the exterior and really soured my experience. The camera angles were bad, the combat didn’t feel fun, and felt more like mashing buttons than actually strategy, the loot system didn’t feel too rewarding and worst of all was that death cinematic. The angel descending to pick up your corpse to revive you felt like forever. Now, I could be forgetting other details about this game but that was back in 2008. I don’t remember most of my short experience with Too Human, but I do remember the stuff that left a bad taste in my mouth.


Final Fantasy XIII; I was really interested in this game, and a huge fan of Final Fantasy. This game killed that love in the series.

It’s a shame that I have to add a Final Fantasy title to this list, but sadly Final Fantasy XIII has to take the cake. From somebody who was used to the combat from previous titles and at home with that combat and controls, this took a step in a direction I was not comfortable, or okay with. I could be alone on this but I felt this new combat system to be confusing, and hard to figure out and actually enjoy. Usually in Final Fantasy games I loved fighting a tough enemy, having a challenge, and figuring out strategies to dispose of said foe. Instead, I found myself getting just plain frustrated and putting the game down for long periods of time. Part of the reason why I haven’t finished this game yet. Another reason is how unlikable the characters are this time around. To me, Final Fantasy has some of the most recognizable, and interesting characters in all of video-games, and it was sad for me to find nobody of any interest in XIII. I don’t know about XIII-2, as I have purchased that game but only watched the opening cinematic and haven’t touched anymore of it since. Sometimes I think I should give XIII a chance, but then I keep remembering how much I hate that combat system. Going back to Final Fantasy VII, and VIII helped wash the taste from my mouth.


Kane & Lynch 2; This game definitely feels like an old dog, that hasn’t learned any new tricks.

I’m actually quite curious if people will disagree, or agree with me on this one. My first ever experience with this game was a few months back after picking it up for a few bucks to co-op with a buddy of mine and hopefully pop off a quick few achievements. I don’t know what it was about this game but it just couldn’t hold my interest for more than an hour per session, sometimes even less. Sure, the game has a really cool idea with the HUD that resembles a video camera but other than that I can’t really say anything positive about this game. The gunplay doesn’t feel smooth, the enemies are incredibly stupid, and are sometimes bullet sponges. The story didn’t captivate me what-so-ever, and the multiplayer was by far some of the most boring multiplayer I have ever experienced. It feels like a typical third-person action shooter that doesn’t bring much new to the table,and what it does bring just doesn’t work.


Duke Nukem Forever; Duke came back, but should of just left forever.

Duke Nukem Forever. The return of Duke Nukem, but quite frankly it would of been better if he had of never come back. This game was bad. The humor that made us chuckle in the old days doesn’t hold up, and I found myself sighing more than anything throughout the game. Visually, this game doesn’t look good either and it even controls, and feels worse to play. Duke moves like he has a massive load of crap in his pants, and the animations on Duke seem to be the exact same from his early days, and I imagine were attempting to bring back some type of nostalgic factor but instead just added to how poorly this game controlled. I was hoping to get some really cool nostalgic trip back in time with Duke Nukem but instead got something I wish never existed as a video-game. Luckily, I only borrowed it from a friend. Too bad he paid full price.


Alone In The Dark; One game everyone should just leave alone.

Yikes. Talk about crap, and that’s me being nice. I’m one of the few people I know who played this game, and I’m actually still trying to finish it. Easy achievements, so whatever. My issues with this game are pretty easy to summarize and throw into this article, so here we go. Let’s start with how poor the combat is in this game. It’s by far the worst I have ever experienced in any video-game. It’s sluggish, feels clunky, and the worst part is using the analog sticks to swing melee weapons. It just doesn’t feel comfortable or even…fun in the slightest. The melee weapons feel entirely useless, and in the end just made me wish the game had no combat at all, and just kept me stuck with everything else which was equally as bad. The game gives you the ability to skip sections which is neat, but most players would probably find themselves skipping through the entire game due to the sluggish controls, poorly thought out puzzles, and numerous bugs and glitches plaguing this game. Avoid this game. Avoid it like the plague. I’m just still confused how it was tossed in the “survival-horror” genre.

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Opinion Piece: The Worst Games I Have Ever Played Of This Generation

I’m currently playing through Aliens: Colonial Marines for the very first time, and it gave me the inspiration to compile a list of some of the worst games I have ever touched in my 21 years of being a gamer. Of course this is an opinion list so you might not agree with some of my choices, and I’d like to know if you disagree, and what games you think were the worst you ever laid your hands on. This list is no particular order as I can’t really find a way to figure out which game was the worst for me. In my opinion they were all equally terrible experiences in the end. This is a list of 5 of those games and decided these were the ones to get highlighted even though I’ve played a ton of wank.

Resident Evil 6; the not so scary/not fun iteration in the Resident Evil franchise.

Some people may be confused that I’m listing RE6 on my list of worst games. Now, I was extremely excited about this game mainly because some of the trailers made me feel like we’d be going back on a nostalgic trip to the Raccoon City days from what we were seeing with Leon Kennedy, but in fact it did the exact opposite. What we got as an end product was an over the top action shooter with “zombies” and mutated humanoids. It took everything I loved about Resident Evil and took it down a path of shit. I’ll be honest, my love for the series slowly died when Resident Evil 5 was released and this game was essentially the final nail in the coffin, and yes I have played Operation Raccoon City (before Resident Evil 6). Luckily, I’ve heard rumors involving Resident Evil 7 and how Capcom is intending on going back to the survival-horror roots that we grew to love in the original installment of games. Again, these are all rumors and the little kid inside of me wishes that we’d see a return to classic Resident Evil, and maybe even a return to Dino Crisis? In the end I found Resident Evil 6 to be too-action packed, and just didn’t feel like Resident Evil at all to me. I think the only section of the game I enjoyed was Leon’s campaign when you’re fighting actual zombies. Everything else was forgettable.

Lucius; the game where you portray the son of Satan himself. In the end, it was just down-right boring & broken.

Lucius. This game concept intrigued me greatly and I couldn’t resist buying it on Steam when it released. What I actually received was a boring, poorly designed game that had no value of fun to it what-so-ever. The concept was new; you play as the son of Satan and have to kill the residents of your big mansion; and it honestly feels like the game version/adaptation of The Omen. Just not as interesting, or engaging. The kills are all predetermined and linear so you cannot change the way, or method of dispatching your victims. I feel like the game could of been more fun, and exciting if could actually choose the way the people are taken out. Instead we have to complete some really annoying and frustrating puzzles only to be rewarded with some really underwhelming death cinematic. This game also has some of the worst voice acting i have ever experienced in a video game, and bundled with all the other issues present in Lucius I can’t really recommend it to anyone. Not to mention there’s an instance where you have to complete chores. Yes, you get to play a video-game and perform actual chores that are completely painful, and boring to experience and for me it took me right out of the experience. I’m sorry Lucius, but I didn’t have fun playing with you.

Aliens Colonial Marines; A horribly clunky mess, full of flaws and poor design.

Aliens: Colonial Marines is a more recent entry to this list having just picked it up for $5 a few days ago. Someone was selling it online for $5 and I still wanted to try this game even with the flood of negative reviews and controversy. I’m a huge fan of the Alien franchise and figured I should at-least try the game and give it a chance. I hopped into the game and was greeted with issues that everyone complained about. The game controls like I’m moving around in molasses. The player movements feel sluggish, and unresponsive at times. Not to mention the AI for the Xenomorphs is just abysmal. They’ll hop around, and then randomly stop in the middle of the environment, not moving and completely open to attacks. Thus making the game feel like a breeze to get through and my only instances of death were results of the poor controls, and just how badly this game performs. One instance in particular had me stuck in a “dialogue” sequence after the fact and I couldn’t fire, or reload my weapons, and with no way of defending myself I was torn apart by the Xenos. I’ve dabbled a little with the multiplayer and even that was a shit show. The Aliens feel incredibly weak, and the Marines feel like they can tear the Aliens apart without any skill, or thinking required. Just shoot and things die. That’s another issue I have with the game. I’d expect something terrifying, and challenging from the Aliens but instead they’re just too easy to dispatch and I don’t feel a sense of accomplishment, or even a challenge playing this game. I expected something to feed on my fears of the Aliens as a child, but instead I got a laughable game with poor controls.

The War Z; A game so bad, and with so much controversy the developers re-branded it to Infestation: Survivor Stories.

This might be the worst game I have ever played. The developers promised a lot and we ended up with something that was so horribly made, and just felt like a quick “get rich” scheme based on the success of the mod for Arma II, Day Z. War Z essentially ripped everything off from DayZ, and produced a horrible clone that was essentially unplayable. The game wasn’t exactly cheap either, and really felt impossible to enjoy the experience while playing. Horrible spawns, the worst micro transactions I have ever seen, and horrible developer ethic really set this game up for failure. I can understand trying to take a popular concept and making your own (like I tried with Faceless) but at least try something new, don’t essentially make the same game and try selling that.  The game also had lots of controversy surrounding its development such as the Lead Designer, Sergey Titov calling spawn-campers in the game “faggots” as well as numerous issues with refunds not being requested. Something I was trying for since day one, and have had zero luck to this date. In the end I feel like all these issues led to the re-branding of the game in a hope to hide/get away from all the negative press. I highly recommend everyone avoid this title like the plague. Nothing good came out of this game. From numerous glitches, server issues, and just how broken the game feels you should just avoid it, and let it die. I also think it’s one of the lowest rated games on Metacritic, if not the lowest.

Sonic The Hedgehog; By far the worst Sonic game ever made, and it even came bundled with a Sonic+Human romance! Gross.

I think you all can agree with me that Sonic has been on a downward slope now for a long time. A horrible camera, and some really questionable controls, bundled with a weird romance between Sonic and human female gives us the worst game in the entire Sonic franchise. The character control doesn’t feel smooth and fluid like previous iterations, the save system is god-awful, and the game just felt incredibly unpolished, and ultimately not a finished product. It really pains me to rag on one of my favorite childhood gaming icons, but you have fallen far, old friend. The action bits aren’t fun, and even when he get brought back to the nostalgic platforming that sadly isn’t enough to save this trainwreck of a video-game. Hardcore Sonic fans might get some joy out of this game, but I couldn’t find any. You could probably find a copy in a bargain bin for like $2 if you’re that interested in torturing yourself. Luckily, Sonic Generations which was released in 2011 helped put Sonic on the rise and is actually a pretty fun game to play. In the end, avoid Sonic 2006. It’s not good.

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Battlefield 4: Beta Impressions

Being a fan of the Battlefield series for a long time (since 1942) I was definitely excited when they announced Battlefield 3, but was sadly slightly let down and didn’t really find that game to be as much fun as previous titles in the franchise I was accustomed to. I enjoyed the multiplayer to an extent, and the single-player was a complete shit show. However, playing with buddies, and the enhanced destructible enviroments we saw in Bad Company, and Bad Company 2 were welcome additions and kept me interested, and playing the game. Don’t get me wrong, I still enjoyed my time with Battlefield 3 but most of my friends stopped playing about a year after release, and that’s when I had put the game down too.

Then comes the Battlefield 4 announcement and well, honestly I don’t think anyone was too surprised by that. They talked it up, showed some cool stuff, etc. I purposely have kept myself out of the loop on this game so I’m not expecting some amazing video-game, and I don’t let it get overhyped for me (which happened with Battlefield 3).

Either way, I found out that a public beta for Battlefield 4 was launching on the 4th of October (Friday) and decided to download it, and give the game a shot. Get away from the GTA Online for a few hours at least. Now, keep in mind I am playing on an Xbox 360 as my PC has been having a ton of issues at the moment and I’m not too concerned with getting it repaired. I’m not much of a PC gamer anyways, but that’s besides the point (I think the console war mindset, and PC master race mindset is annoying, and won’t support that on my site).

Now, I realize this is a beta and things are most likely going to be wrong, and well there is. So, hopefully this issues do get fixed before the game launches. One of the primary issues I noticed while playing on the Xbox is that this game feels like it’s using everything that the Xbox 360 can handle to play the game. This can be seen by the numerous texture pop-ins, and just the way it looks. It just looks rough, but I have a feeling that can be fixed by the time release hits. The game just looks gross on 360, and I really feel like Battlefield 3 looked far superior, and well felt way better to play. Less clunky.

Now, like the video states things are always rough in the beta for most video games, and Battlefield 4’s beta is rough, and it has some issues but you can still enjoy it, no matter what platform you’re using. I will say that Battlefield has always felt like it should be played on PC, but I’m not going to talk shit, or rip into people for playing on consoles. Some people can’t afford high-end gaming rigs and it’s understandable.

Plus, the game was built for the next generation of consoles, and gaming. So, of course it’s not going to be the best running, or most gorgeous game on Xbox 360, or PlayStation 3 but it’ll definitely appeal to those hardcore Battlefield fans no matter what platform you’re running the game on. But yes, as mentioned above in the article there are still some glitches in the game, and issues that need to be worked out.

For example, but this could just be me but the AK-47 in the Assault class feels incredibly OP and will most likely be nerfed soon. Either way, here’s a list of issues present in the Battlefield 4 beta that you should keep and eye out for:

Xbox 360

  • Player stats in Battledash may not match the stats displayed on Battlelog.
  • You may experience an 8 seconds non-interactive pause, when leaving a Multiplayer session or after pressing Start when booting the game.
  • You may be floating if you jump on the bollards.
  • Cruise Missiles may not destroy any vehicle dropped by Vehicle Drop.
  • The requirements for unlock criteria may not be displayed.
  • Two flag icons may appear overlapping on each other at each flag point.
  • The first attachment of any weapon that is not unlocked, will be the only attachment shown for the first unlocked weapon.

PlayStation 3

  • When you choose to quit during the EOR, you may be able to see “underworld” for 1 second.
  • The camera transition before the EOR screen is under water.
  • If you destroy an enemy tank near the Flag A, it may trigger the map’s Mini-Levolution event.
  • If you quit from the XMB™ menu after the “Press Start” screen, you may experience a forced shutdown.
  • The background screen for the losing team during EOR, is placed “under the game world” for Domination and Obliteration game modes.
  • The Hit Indicator is not present when shooting at enemies.
  • The EOD Bot can’t arm or disarm MCOMs on Rush mode.
  • If you disconnect and reconnect your Ethernet cable while playing, the Game may remain in an endless loading loop.
  • You may not be able to perform a knife takedown on an enemy using the TAW Launcher.
  • If you sign out from PSN while loading into a MultiPlayer server, you may experience an infinite loading screen.
  • In the Soldier Progression menu, you may be able to see upcoming vehicle unlocks that will not be available in the Beta.
  • You may be able to see several Medals, Ribbons, and Dog Tags in the “My Soldier” menu.

PlayStation 3 and Xbox 360

  • If you’re disconnected from the EA Servers, the Main Menu tiles remains fixed in the front end.


  • We have received reports of Freezes and Crashes affecting the BF4 Beta client. Our team is currently investigating this matter and we will update you here as soon as we know more.
  • If you are affected by a Freeze or a Crash upon joining a game, and the error message “BF4 Beta has stopped working” appears, please make sure your Windows is fully updated and your Graphic card is running on its latest driver. Alternatively, some players using GeForce drivers were able to fix this by downgrading their driver to an earlier version.
  • We received report of unusually low performances, and are currently looking into that as well.
  • Please note that the Battlefield 4 Beta does not support Win32 and 32 Bit operating systems.
  • Video settings may not be saved after rebooting the game.
  • The tooltip “E” to enter the Venom is visible at a 400 meter distance.

So what platform performs the best? Leave your opinion in the comments below, and try to stay away from any console war/PC master race crap. It gives me a headache.

In the end, I have to say I definitely enjoy the multiplayer more (from what I played) than Battlefield 3, and seeing an entire skyscraper collapse is pretty surreal. I’ll definitely be getting BF4 but only on next-gen as that’s what I feel like it’s been developed, and targeted for.

PC players are advised that Battlefield 4 Beta does not support Win32 and 32-Bit operating systems. The manufacturers also recommend checking that Windows is updated and graphic cards are running their latest drivers. This should help avoid unusually low performances, crashes and freezes.
Read more at http://www.trustedreviews.com/news/battlefield-4-beta-problems-ea-release-full-issue-list#FaS8SW8VSrpm6eZf.99
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